After a hectic week I seem to be getting back into Sone development. Let’s recap what happened:
On Saturday, the 29th of June I released version 0.8.5 of Sone. This version consisted of a branch I had been running locally for several months now, and a couple of changes I put in next some time ago for, well, the next version of Sone. Two things happened: the changes clashed with each other, and with LCWoT (digger3’s version of WoT). I spent the following week figuring out what’s wrong and managed to get it all fixed by Friday, the 5th of July, when I released 0.8.6.